Finally, the last (major) update is here. I cannot apologize enough for the time it took to finish this. The plans were set, schedule made and we were there. However, like all of HackWars 1, we ran into a lot of snags on the way. This is one of the many reasons we’re really looking forward to continued development of HackWars 2. Until then, here’s what we got for you:
Within the DoSC network there is a new NPC, “DoSC Logistics.” Here, you can begin helping DoSC get their commodities up to speed on deliveries from the warehouses in surrounding commodity networks. Tons of cash, experience and mission tokens to be gained here.
A new NPC (or at least updated and functional) is the “Token Exchange” within the UGOPNet. Here you can exchange all of your “Job Tokens” (only acquired via random drops) for “Mission Tokens” (available from drops and missions). These are used to purchase parts and equipment used to manufacture AGP and PCI cards.
Juniper Department of Technology (in UGOPNet) has its factory up, running and available for hackers to use their acquired card parts, cash, tokens and commodities to create their own custom cards.
YOU choose the stats. YOU choose the stat level. And YES, DUAL stats are possible. i.e. you can have a single AGP card with +8 Attack and +8 Attack!
WARNING/DISCLAIMER: There are stats that have upper limits making them pretty pointless to have as a dual stat such as Immune to Freeze, Immune to Destroy Watches and more than 75% Heal Rate.
Gateways still require commodities to unlock permanently. However, what is needed is now visible within each task.
GATEWAYS NO LONGER REQUIRE ZAHARA’S MISSION TO COMPLETE!!!
The Network Card and Zunicoaster missions are no longer required to unlock gateways. It’s completely optional and only available for those that like to troubleshoot and solve puzzles.
- Juniper Information
This NPC has been updated to include links to various important NPCs.
The entire development team of HackWars (EliteNet Entertainment) would like to thank everyone for their patience. Please, report any bugs. We will be fixing any major bugs in the near future. This update is going to be the last one as far as developing HackWars 1 any further than its current intended functionality and content. We’re focusing on HackWars 2.
On that note, enjoy HackWars 1 as quirky as it is. And please, for the love of all technology and interwebs... do not bombard us with questions about HackWars 2. I assure you, we will be in development and begin a dev blog soon enough.