Hacktendo timestamps

I am getting so frustrated with these stupid timestamps. I mess around with the code for hours, FINALLY get it to work, and the next day when i get on the same exact code isn't working. So maybe this isn't a scripting error on my part, maybe the timestamps just aren't working, I don't know.

In my script I have it create a timestamp when you press down the button, which corresponds to which direction you're trying to go (up,down,left,right). When this occurs, I use setLocal to tell it which direction it's going and to tell it that it needs to move. Basically, now, whenever I manage to get the sprite to move at all, it moves only once when I hold down a button, unless I tell it to go when the timestamp is equal to 0, which makes the animation go way too fast. Can any devs help out here?

You should post the code,

You should post the code, also harass someone in the game to get a copy of some working code.