I've noticed that the switchanyfirewall.bin watch does not switch any firewalls when enabled. I've read all documentation in game and on the wiki describing it's use and I'm certain I'm using it properly. Yes, I have the watch installed on the port I'm monitoring for health and the observed ports are checked for ports which have firewalls installed. I've attempted it with only 1 port checked and with multiple ports checked. I've monitored the port health during an attack and it does drop below the set value. I've attempted it with a basic.firewall installed on the watched port as well as with no firewall installed on the watched port.
Initially I noticed the bug when using the switchAnyFireWall() function in a custom watch script. The script would fire as I could verify by the logMessage() in the log window, but the firewalls would not switch. Again, I used the same configurations as above. I've heard from some other players that they're also having the issue. Mostly newer players.
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