Summer time = free time, especially as a incoming freshman into college. I already have some programing exp. in my high school BASIC course. I hope that this game can give me a little advantage, as well as some practice in C (I think. . .)
Still waiting for the java applet to work. . . I have read the entire wiki on both my old desktop and my new laptop (Horray for lame excuses to use scholarship $$$!). Is there any other help file that I could look at? Or Something? I'm getting bored listening to the rants about how much this "power outtage" sucks.
Till then, it's time to find another time killer. . .
well there are tips and
well there are tips and tricks that i believe arn't listed on the wiki.
To limit being mal'd turn off ports when your going offline,
Kalibr doesnt like people who say"who is xxx.xxx....." X being the octets, he finds it rude.
Mods are sufpup, silverlight, ltlwinters and some others that appear green in the chat.
A little tip of mine, keep the deposit window up all the time, that way if your bank port is being hacked just click deposit all (alot quicker and easier).
There is also other tips
[5:53:22 PM] ltlwinters: who destroyed mah watches again :(
[5:55:32 PM] ltlwinters: i don't PVP anymore, peace and love.
[5:55:34 PM] wertyuiop408: ltl it was me
[5:55:37 PM] ltlwinters: YOU COCK FACE!
PROUD OWNER OF: terribletriojoe-is-a-noob.hw
to the new guy
Applet is currently down, devs arn't around, hopefully it will be up in less than 24 hours....hopefully..
And yeah I'm a moderator, as well as terribletriojoe, silverlight, jamjardavies, surfpup and idk if I missed one or two.
[9:13:12 PM] ltlwinters: you're still uber uber uber gay.
[9:13:18 PM] bastard: only for you
A day in the life of a hackwars moderator.
Question #2 -- Does a off
Question #2 -- Does a off port have any vunrabilities? Or is a "shut-down" computer un-hackable?
DOH! Jinxed myself again!
turn it off, it cant be mal'd
turn it off, it cant be mal'd or used or be hacked.
Oh another thing is that the ftp script/port you start off with is bugged (according to ttj), so grab a fresh ftp script from the store and install it over the ftp port
[5:53:22 PM] ltlwinters: who destroyed mah watches again :(
[5:55:32 PM] ltlwinters: i don't PVP anymore, peace and love.
[5:55:34 PM] wertyuiop408: ltl it was me
[5:55:37 PM] ltlwinters: YOU COCK FACE!
PROUD OWNER OF: terribletriojoe-is-a-noob.hw
welcome
Kalibr doesnt like people who say"who is xxx.xxx....." X being the octets, he finds it rude.
The rule is: Don't post full IPs in public channels. You can post your own full IP or IPs of NPCs if you want.
The first two octects are often enough to identify an IP without exposing it too much. This rule is more an agreement between the older players but it doesn't hurt to follow it ;). Of course nobody cares about full IPs in whispers and private channels.
The ftp preinstalled on new user was bugged (it was an empty script) but meanwhile new user should get a working one from the start.
But I think one annoyance still exists: when you upload to your shop (or download from it) you have to put in your own IP in the dialog or else you might loose the file you transferred. When HW is back online try FTP with some free scripts first. (The game store has some free scripts)
right silver...
"But I think one annoyance still exists: when you upload to your shop (or download from it) you have to put in your own IP in the dialog or else you might loose the file you transferred. When HW is back online try FTP with some free scripts first. (The game store has some free scripts)"
↑ true i posted about it recently
Theory is when you know something, but it doesn't work Practice is when something works, but you don't know why Programmers combine theory and practice: Nothing works and they don't know why
Programming MegaGames.DK
The game is made with it's
The game is made with it's own scripting language. It's called Hackscript. Its suppose to be like C, which I don't know. I find PHP to be like it just the syntax is different. If you know C, it should be very easy for you to learn and if you play a lot you'll be a really good player. You can make your own website too. The website editor uses HTML, Javascript, and CSS.
Welcome
- Drizzt Do'Urden
Long ago
I once said that Hackscript is Javascript with Semicolons and Typed Variables.
It's still quite accurate.
Note that the in-game Web stuffs don't support all CSS or all JS... or all HTML, for that matter...
Keep your head down, your ears open, and your connections encrypted.
Good Luck
--
no IFs, ANDs, or XORs.
JS in HW
well HS (hackscript) i most like a mix of JS and C imo...
and ABJ is right... almost NO JS will work (not for me atleast) and some CSS and HTML is not working eighter
Theory is when you know something, but it doesn't work Practice is when something works, but you don't know why Programmers combine theory and practice: Nothing works and they don't know why
Programming MegaGames.DK
I got JS working well
most common JS work... I made a login form with JS handlings error and multi-paged website can be done all with JS too
what in JS dont work in-game??
They all work pretty well, I
They all work pretty well, I was mad when I was making a CSS layout and when making borders "inset" and "outset" didn't work but I did manually. It has most of you would use. If you can make a better browser, I think the devs will happily use it.
- Drizzt Do'Urden
All in the Family
Really, all this means is "Just because this works IRL doesn't mean it will work IHW".
Oh, and just so you know what browser they use: Lobo
Keep your head down, your ears open, and your connections encrypted.
Good Luck
--
no IFs, ANDs, or XORs.
Javascript works ok. Pop-ups
Javascript works ok. Pop-ups have been removed. I guess they were abused, not sure. I have made a multi-page site with JS. Works really well with that. But now I've gotten better and use HS to have multiple pages.
Yeah, I say HS is like JS as ABJ said. I remember saying that to a new player before and Foobar said it was nothing alike(Which I didn't agree with him) but I stopped saying that.
- Drizzt Do'Urden
How is HS more like JS than C?
But now I've gotten better and use HS to have multiple pages.
It's funny, I originally coded my site in HS, and am now "upgrading" it to JS :P, The JS lets you load static pages much faster than the slow-as browser links
-----------------------------------------
I have yet to forge a signature properly.
HS, C, C++, Java and JS
The syntax of HS is very much like C, C++, Java or Java Script. Not surprising if you keep in mind that C++ is based on C and Java derived its syntax from C++. JavaScript and JScript were designed to look like Java.
HS is a language with variables, functions, user functions, if and if else branches, while and for loops. If you take only that in account then HS is like many other programming languages.
That is exactly what you learn in any of the above languages when you learn the basics. The basics avoid pointers, references, function overloading, classes and objects as much as possible at the start.
General: ++ is a postincrementor - in HS it works like ++
[Usually it is weak programming if you rely on that difference, source of hard to find logic bugs]
C: C has no booleans and strings (but the standart C library has them).
C++:no strings (but the standart C++ library has them)
Java: requires a main class.
JS: has only one general type of variables.
PS: In my opinion HS is like C because all other languages usually teach/encourage/enforce the way to program or access predefined functions/variables in an object oriented manner.
The syntax of HS is very much like C, C++, Java or Java Script.
^^ True
But I have admit, from my (possibly faulty) memory of C# and C++ programming, I had to include a main class as well. I believe it was a void instead of an int though.
The comment about OOP is very true, however and the main reason I believe HS is more like C.
-----------------------------------------
I have yet to forge a signature properly.
C#
C# is part of .Net which is an invention of MS. Although the idea is nice to unite different programming languages under one hood (any # language can be translated without loss into another # language - thats why many of them are already very similar, like that main class you mentioned).
But the approach of MS has one big flaw: Windows only (or at least heavenly Windows oriented).
This is not a problem if you stay with Windows but if you intend on getting it to run on other platforms you might encounter problems or even impossibilities. At least there seems to be a decent support for linux OSes by now.
http://en.wikipedia.org/wiki/Comparison_of_the_Java_and_.NET_platforms#Runtime_inclusion_in_operating_systems
about main in C#
it is similar to C and others: the return of main can be void or int.
http://msdn.microsoft.com/en-us/library/acy3edy3(VS.71).aspx
In HS you can use int or void
In HS you can use int or void as well.
// code..
}
or
// code..
}
I think void makes more sense to me, but it scripting. Lots of things don't make sense.
PS:
Kalibr I like using HS better than JS because HS is easier to use for cause the way I use it. I use JS in a page which you can't do with JS. lol. Sometime I want pages in pages and you can't use JS in JS.
- Drizzt Do'Urden
There's a way to do it...
There's a way to do it... multi page with javascript is done by hidding showing some part... let say that you want a js script to lunch when page 2 appear, when you show page 2 you just call the script with the same fuhnction
so there's way around it to have JS in JS
this wasn't a webtag
General: ++ is a postincrementor - in HS it works like ++
[Usually it is weak programming if you rely on that difference, source of hard to find logic bugs]
note to myself: it is stupid to use < and > in the forums
General: <varibale>++ is a postincrementor - in HS it works like ++<variable>
[Usually it is weak programming if you rely on that difference, source of hard to find logic bugs]
In HS you can use int or void as well.
You can use void for custom functions but I am not sure about void main(). I once tested to "return 0;" but that failed ( despite int main() )
About Multipages: Usually you can achieve the same (static) multipage design with HS or JS if you want.
Difference: HS multipages always reloads on page switches which gives the opportunity to log your visitors actions but requires bandwith everytime a page is loaded (even reloaded).
JS Multipage dont need a reload so they have to load all content once at the start but then a page change is very fast.
Advanced approach: If you have a larger website you can combine both ways to benefit most. Split the content for example by topics using HS Multipage and use JS Multipage to have fast page changes within a topic.
btw you can also record what
btw you can also record what the pplz do on your site with JS (and even in a better way since it can interract with everything in the webpage... you can count how much time mouse go over a link and etc)
it only require a HTTP script when you quit the website to put your records in a file, but JS is recording and making the string
that way you can make a lot more advanced website ^^