Submitted by ABlueJelly on Sat, 11/14/2009 - 10:36
PLEASE let us turn off I/O error popups. PLEASE. I nearly locked myself out of my account because of them. Fortunately, without the file working right, it only works for 3 iterations.
Submitted by Silverlight on Sat, 11/14/2009 - 19:55.
"How many Microsoft employers does it take to switch a light bulb?"
Thats how I feel when one of my logs is full.
But it is possible to check before the writing..
Something like:
int size = strlen(readFile(file));
int newsize= strlen(newContent);
if (size+newsize<maxSize) {/*write as usual*/}
else {/*warn User*/}
[5:53:22 PM] ltlwinters: who destroyed mah watches again :(
[5:55:32 PM] ltlwinters: i don't PVP anymore, peace and love.
[5:55:34 PM] wertyuiop408: ltl it was me
[5:55:37 PM] ltlwinters: YOU COCK FACE!
PROUD OWNER OF: terribletriojoe-is-a-noob.hw
Submitted by ABlueJelly on Sun, 11/15/2009 - 12:36.
So, Silver, you're telling us to waste precious ops to prevent harming myself with a poor design decision in the game itself. How about instead we just copypasta the disable-this-popup-announcement code from all the other popup-announcements that have the disable option into all the file I/O errors? Y'know, so you theoretically won't be able to DOS someone with it. Because that's really lame to be defeated by a zombie with freeze(); and a for(){} loop going string DOS = readFile(""+rand()); some hundred times. That's not a victory of skill, that's a victory of cheap shots. Very cheap shots.
Keep your head down, your ears open, and your connections encrypted.
Good Luck
--
no IFs, ANDs, or XORs.
Yea...... They are really
Yea...... They are really annoying. Can be used to make you shut you client down.
- Drizzt Do'Urden
clicking error messages away
"How many Microsoft employers does it take to switch a light bulb?"
Thats how I feel when one of my logs is full.
But it is possible to check before the writing..
Something like:
int size = strlen(readFile(file));
int newsize= strlen(newContent);
if (size+newsize<maxSize) {/*write as usual*/}
else {/*warn User*/}
annoying is the
annoying is the understatement of the year.....
http://www.flickr.com/photos/42325140@N05/4105144886/
http://www.flickr.com/photos/42325140@N05/4105144974/
[5:53:22 PM] ltlwinters: who destroyed mah watches again :(
[5:55:32 PM] ltlwinters: i don't PVP anymore, peace and love.
[5:55:34 PM] wertyuiop408: ltl it was me
[5:55:37 PM] ltlwinters: YOU COCK FACE!
PROUD OWNER OF: terribletriojoe-is-a-noob.hw
ORLY
So, Silver, you're telling us to waste precious ops to prevent harming myself with a poor design decision in the game itself. How about instead we just copypasta the disable-this-popup-announcement code from all the other popup-announcements that have the disable option into all the file I/O errors? Y'know, so you theoretically won't be able to DOS someone with it. Because that's really lame to be defeated by a zombie with freeze(); and a for(){} loop going string DOS = readFile(""+rand()); some hundred times. That's not a victory of skill, that's a victory of cheap shots. Very cheap shots.
Keep your head down, your ears open, and your connections encrypted.
Good Luck
--
no IFs, ANDs, or XORs.
Fun, fun, fun revenge shots.
Fun, fun, fun revenge shots.