Changelog

From Hack Wars Wiki

Jump to: navigation, search
This Article is Incomplete
This article is apparently incomplete. You can help the HackWars wiki by expanding it


Contents

[edit] Update!Fri, 03/27/2009[1]

[edit] Account Upgrade

  • Members: 4x the free-account Max Operations!!
  • Members: 4x the free-account File Size Limit!!

[edit] Gameplay Changes

  • An entirely new firewall system! For details, see the HWiki.
  • Attack now increases by +0.2 every level, instead of +1 every 5 levels.
  • You are no longer required to have a Redirect port on to exchange commodities.
  • Transferring to an inactive/invalid IP no longer sends yours money into the ether.
  • Inactive players no longer receive daily pay for the time they're inactive.
  • Switching an attack port to a redirect port and vice versa now shows the damage in the proper place.
  • depositPettyCash() now uses the port it's watching

[edit] Attack

  • Closing "Show Choices" now finalizes the attack.
  • Finalizing an attack with any finalize function now finalizes the attack.
  • Show Choices now only appears for 10 seconds.
  • Firewall damage now shown separately from attack damage in the Attack window.
  • Peek at code/Peek at logs are now scrollable

[edit] File Browser

  • Added multi-selecting of rows. Can sell/delete multiple files.
  • Added ability to delete non-empty folders.
  • Added a right-click "Properties" menu
  • Major speed-up in selling of files.

[edit] Chat

  • Join channel now works.
  • Messages include timestamps.
  • Whispers now show who you're whispering to, and change colour depending on if you're sending or receiving.
  • "When logged in" is now the default view.

[edit] Game Messages and Preferences

  • Created a new preferences menu for HackOS (System -> Preferences)
  • Error messages now popup, as do normal game messages (with the option of not showing again -- System -> Preferences).
  • Messages are now directed to the window they're related to. Ie/ Attack messages go to the Attack window, etc.
  • More detailed messages when exchanging commodities, replacing hardware (says WHY you can't perform an operation).
  • Overheating yourself now only shows up once.

[edit] Port Management

  • Ports with < 100 health cannot be turned off.
  • CPU usage for ports shown when they're turned off.
  • When you uninstall a port, the GUI displays correctly.

[edit] Equipment Manager

  • Added right-click context menu, for equipping, selling, and deleting.
  • Attributes are now sorted by value AND attribute type when you sort.
  • You can now unequip HD related cards that cause your HD to be full.
  • Hopefully fixed the issue with images not loading 100% of the time for people.
  • Degraded values for attack/redirect cards are now accurate.
  • After a card is repaired, the updated value is shown in the mouse-over.

[edit] Misc

  • Votes remaining now shown in the web browser.
  • Deposit With now shows the note for the port along with the port number.
  • Saving/loading optimization. Should improve lag spikes.

[edit] Small update Tue, 01/27/2009[2]

  1. Degraded cards will no longer delete files if they degrade while you're at/past max capacity.
  2. Fixed a problem with the unequipping of HD related cards.
  3. Ali's store cards will be deleted after time so it's not so full.

[edit] Server & client updates! Thu, 01/22/2009[3]

[edit] GUI Enhancements/Fixes:

  • Port Manager
    • Added a "heals remaining" counter. Turn it on in the Columns menu. Actually fixed the heals remaining too ;)
    • It no longer refreshes every time you make a change on the port manager. How sexy is that.
    • Tabs turn red when the health of any port is < 95%
    • "Click here to install firewall" shown when no firewall is installed.
    • Fixed the context menu to show appropriate content depending on what you have installed.
    • Note field now asks if you want to replace the existing note with the name of the installed application.
    • Replacing an application asks if you're sure, and warns that it'll be permanently removed from you hard drive.
    • Healing now reports how much you save due to equipped card discounts
  • Misc
    • Copy/paste IPs into the Scan/Attack/Redirect/Banking windows! Baaaam.
    • Cards now show their current value and their max value for each attribute. No more curious puppies.
    • Watch Manager no longer refreshes every time you change a value. Usability++.
    • Log Messages now show the date and time.
    • Added Ali to the UGOP network map. He was lonely. Now he's amongst friends.
    • "Sell all" button for selling to the store.
    • Fix for decompiling your own files (when you login with capitals, compile a file, then login **without capitals, it didn't work)
  • Web Browser
    • Store is bigger in web pages.
    • All commodity slips now show up in your store.
    • Mousing over links changes the cursor.

[edit] Game play fixes/enhancements:

  • Fixed heal cost issues (some of you may have noticed that your heal cost "discount" wasn't working properly, no longer fear Heal Cost and/or Rate cards.)
  • Fixed heal rate issues (who noticed that their rate wasn't behaving as expected? Well, it's fixed.)
  • Switch firewall was not switching the port ownership correctly, so attacking firewalls would return damage to the wrong port. No longer!
  • Time-out of an attack now cancels the attack (therefore, when your attack times out, both your and your opponents port health will go back to 100)
  • "Peek at code" removed for HTTP. No longer fear that your hard-work will be overwritten.
  • You now get attack XP for the damage that you do prior to firewall damage (this should scale better as you level up, and encourage high-level players to attack higher-level NPCs)
  • You now get the remainder of the commodity an NPC has if you weaken it before collecting all the commodities.
  • Fixed the issues with players not unloading. Your cards won't degrade nearly as quickly when you're offline. Server restarts will be faster. Huzzah!
  • Low-level NPCs now stop attacking you back when you stop attacking them.
  • Updated some Game Messages
    • Incorrect wording for redirect messages (you WERE redirecting from a redirect port, not attacking a shipping port ;))
    • Added the name of the hardware purchased to the Game Message you receive when you purchase hardware. And it tells you that it's installed when you buy it. We love you.
    • Added the name of the file you purchased to the files you get from FTP hacking.

[edit] API Updates:

  • getSourcePort()
  • getTargetPort()
  • join(string[] arrayToJoin, string delimiter)
  • getDate()
  • getTime()

[edit] Hacktendo Updates:

  • Added terrain
  • Added explosions
  • Added shadows
  • Sped up hacktendo significantly (using compiled vertex arrays)

[edit] Public beta

  • 2 new skills (redirecting and repair)
  • Quests
  • Revamped network & NPC design
  • Degrading hardware
  • Commodities added

[edit] Contact Pack Update

  • File IO Content Pack let's you write and read files directly
  • Domain Name Pack allows you to register a unique website address
  • Fixed Problems with HTTP Compiling and Scripting
  • Fixed a bug that could occasionally result in a loss of files

[edit] beta 9

  • New NPC drops for all levels
  • New ways to configure your computer
  • Updated forum and website

[edit] beta 8

  • Security and Optimization Updates
  • New freeze attack for high level players
  • New Network Battle Challenges for accessing high level NPCs
  • New GUI features and updates
Personal tools