Galaxium III health

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int addx=getLocal("addx");
int addy=getLocal("addy");
 
 
while(getCollidedCount()>0){
	int s=collidedWith();
	int objective=getGlobal("objective");
	if(getLocal(s,"type")=="player"){
        if(getGlobal("shiphealth")>0)
		  setGlobal("shiphealth",getGlobal("shiphealth")+40);
		destroySprite();
	}
	nextCollided();
}
 
 
setX(getX()+addx);
setY(getY()+addy);
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