getRenderType()
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| Information for free function getRenderType() | |
| Function | getRenderType(int spriteID) |
| API | 3D Hacktendo |
| Description | Returns an int value for the render type of a sprite. |
This function will return one of the following values:
0 - A 2D flat sprite 1 - A 3D sphere object 2 - A 3D cube object 3 - A 3D cone
Example
The following code will create a cube sprite using image/script 0 from the resource manager, when your map is loaded.
int player = 0; int r_type = 0; player = createSprite(0,0,10,10,0); setRenderType(player,2); //return the render type into a seperate variable to demonstrate how its used. r_type = getRenderType(player); |
