setRenderType()
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| Information for free function setRenderType() | |
| Function | setRenderType(int spriteID, intrender type) |
| API | 3D Hacktendo |
| Description | Allows you to change what shape the sprite is rendered as. |
For the render type parameter you can enter one of the following values:
0 - A 2D flat sprite 1 - A 3D sphere object 2 - A 3D cube object 3 - A 3D cone
Example
The following code will create a cube sprite using image/script 0 from the resource manager, when your map is loaded.
int player = 0; player = createSprite(0,0,10,10,0); setRenderType(player,2); |
